Focus On
SDL is your key to writing programs faster and with greater ease. Execute the same applications as with DirectX, but with more versatility. SDL (Simple DirectMedia Layer) allows you to pack up your code and go! If you have a basic knowledge of C++, you’re ready to roll. Dive into advanced topics such as alpha blending and overlays, or intensify your game audio with the SDL_mixer add-on library. This book teaches you how to write the code and then distribute it to various platforms. From setting up your system to incorporating networking and user interface components, Focus On SDL gives you the tools you need in one comprehensive guide. With this bool also recomended
OpenGL Guide pdf as alternative for SDL.
About the Author
Ernest Pazera is a self-taught programmer, starting at age 13 with a TRS-80.He is a moderator of an isometric/hexagonal forum on the site and has extensive experience with game development. Ernest is the author of Isometric Game Programming with DirectX 7.0 from Premier Press.